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Files and versions

On desktop and laptop, version controls, Download animation and the Sprite file menu sit in the right-panel footer. On a phone they are below Preview and Layers, before the timeline.

All controls below have no dedicated keyboard shortcut. Tap them on a touch screen; tap or type in the version-label field.

Control What it does Desktop / laptop Phone / touch
Label this version (optional) Name a checkpoint so you can find it again. Right-panel footer Type in the field below Layers.
Save version Record a checkpoint of the current drawing. Right-panel footer Tap Save version below Layers.
History Open saved versions to compare and restore. Right-panel footer Tap History below Layers; tap Restore on an entry or Close to dismiss.
Save to My Assets Save a reusable copy in your account library. Right-panel footer Tap below Layers and review the name in the dialog.
Download animation Save an animated Graphics Interchange Format (GIF) image. This is a viewing file, not an editable Studio backup. Right-panel footer Tap Download animation below Layers.
Save to file Save an editable .cfsprite.json sprite file. Sprite file menu Tap Sprite file below Layers, then Save to file.
Add from file Add a sprite to the open project without replacing existing art. Sprite file menu or Project Files Tap the same menu command, or expand Project Files above the tools and tap Add from file.
Load demo Load example art to explore the editor. Sprite file menu Tap Sprite file, then Load demo.
Project Files List project sprites, including ones with closed editor tabs. New sprite adds a blank sprite; when the project has no sprites, the editor shows No sprite open with a New sprite button. Library disclosure in the left sidebar Tap Project Files above the tools, then an entry to open it.

Export progress is shown while Download animation is working. It is a status readout with no keyboard shortcut or touch action; wait for completion before repeating the download.

To recover earlier work, use History or open a saved file. To keep a whole project, use the whole-project backup.

See Drawing and version history for automatic checkpoints and the 20-version limit, Your sprite library for reusable copies, and Keeping and sharing your work for file formats and imports.