Files and versions¶
On desktop and laptop, version controls, Download animation and the Sprite file menu sit in the right-panel footer. On a phone they are below Preview and Layers, before the timeline.
All controls below have no dedicated keyboard shortcut. Tap them on a touch screen; tap or type in the version-label field.
| Control | What it does | Desktop / laptop | Phone / touch |
|---|---|---|---|
| Label this version (optional) | Name a checkpoint so you can find it again. | Right-panel footer | Type in the field below Layers. |
| Save version | Record a checkpoint of the current drawing. | Right-panel footer | Tap Save version below Layers. |
| History | Open saved versions to compare and restore. | Right-panel footer | Tap History below Layers; tap Restore on an entry or Close to dismiss. |
| Save to My Assets | Save a reusable copy in your account library. | Right-panel footer | Tap below Layers and review the name in the dialog. |
| Download animation | Save an animated Graphics Interchange Format (GIF) image. This is a viewing file, not an editable Studio backup. | Right-panel footer | Tap Download animation below Layers. |
| Save to file | Save an editable .cfsprite.json sprite file. |
Sprite file menu | Tap Sprite file below Layers, then Save to file. |
| Add from file | Add a sprite to the open project without replacing existing art. | Sprite file menu or Project Files | Tap the same menu command, or expand Project Files above the tools and tap Add from file. |
| Load demo | Load example art to explore the editor. | Sprite file menu | Tap Sprite file, then Load demo. |
| Project Files | List project sprites, including ones with closed editor tabs. New sprite adds a blank sprite; when the project has no sprites, the editor shows No sprite open with a New sprite button. | Library disclosure in the left sidebar | Tap Project Files above the tools, then an entry to open it. |
Export progress is shown while Download animation is working. It is a status readout with no keyboard shortcut or touch action; wait for completion before repeating the download.
To recover earlier work, use History or open a saved file. To keep a whole project, use the whole-project backup.
See Drawing and version history for automatic checkpoints and the 20-version limit, Your sprite library for reusable copies, and Keeping and sharing your work for file formats and imports.